Page 1 of 2Building the jungle

It's the circle of life
The animals in Far Cry 3 could be real jerks. Just as much as you enjoyed hunting them, they enjoyed hunting you too - with a habit of picking the most inconvenient moments. But Far Cry 3 was a petting zoo compared to the jungle that is Far Cry 4. Some are weird, some are wonderful, some are majestic - but every creature in this Himalayan wilderness is going to try to kill you. Alright, maybe not the turtles.
The AI has come a long way since we last immersed ourselves in the world of Far Cry. That's both a good and a bad thing; with the animals more lifelike than ever, they're also smarter than ever.

"Animals are really interesting because they're part of the open world," Far Cry 4 creative director Alex Hutchinson tells TechRadar. "We think 'What's appropriate? Can we get a lot of different animals in there?' We look at behaviour… animals will be free, but even within that, some will charge at you, some will weave, some will circle"
With Far Cry 3 the developers spent a lot of time at zoos studying animal behaviour, but much of the research this time was done from a desk. Perhaps that's not as interesting, but it made for some unique discoveries. "We found an amazing video of an eagle picking up a goat and dropping it off a cliff," says Alex. "We had to show people the reference video because they were accusing us of making stuff up."
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